rj-action-library/Runtime/Procedural/Textures/TextureCombiner/TextureCombinerProcessingRe...

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2025-02-14 07:44:20 +00:00
using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
public class TextureCombinerProcessingRect
{
public TextureCombinerContext context;
public int processingX = 0;
public int processingY = 0;
public int processingWidht = 0;
public int processingHeight = 0;
public TextureBuffer<Color> output;
}
}