rj-action-library/Runtime/Rendering/Objects/RenderingObject.cs

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C#
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2025-04-23 12:00:43 +00:00
using Godot;
namespace Rokojori
{
public class RenderingObject
{
protected RokojoriCompositorEffect _effect;
public RokojoriCompositorEffect effect => _effect;
protected Rid _rid;
public Rid rid => _rid;
public bool valid => _rid.IsValid;
public RenderingObject( RokojoriCompositorEffect effect, Rid rid )
{
this._effect = effect;
this._rid = rid;
}
}
}