rj-action-library/Runtime/Rendering/Objects/RDShader.cs

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C#
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2025-04-23 12:00:43 +00:00
using Godot;
namespace Rokojori
{
public class RDShader: RenderingObject
{
public RDShader( RokojoriCompositorEffect effect, Rid rid ):base( effect, rid )
{}
public static RDShader CreateFromSpirV( RokojoriCompositorEffect effect, RDShaderSpirV rDShaderSpirV )
{
var shaderID = effect.rd.ShaderCreateFromSpirV( rDShaderSpirV );
return new RDShader( effect, shaderID );
}
}
}