51 lines
854 B
C#
51 lines
854 B
C#
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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class WorldMapEditor:WorldMap
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{
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[Export]
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public Node layerEditorsContainer;
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[Export]
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public bool streaming = true;
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[Export]
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public bool createEmptyRegions = false;
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[Export]
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public PackedScene emptyRegion;
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[ExportGroup("Debugging")]
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[Export]
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public int numTiles = 0;
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bool wasStreaming = false;
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public override void _Process( double delta )
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{
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if ( ! streaming )
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{
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wasStreaming = false;
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return;
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}
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numTiles = _loadedRegions.Count;
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if ( ! wasStreaming )
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{
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ClearRegions();
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}
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StreamRegions();
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wasStreaming = true;
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}
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}
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}
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