28 lines
506 B
C#
28 lines
506 B
C#
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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class SetCharacterMoveSpeed:Action
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{
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[Export]
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public CharacterMovement characterMovement;
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[Export]
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public float characterMoveSpeed;
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protected override void _OnTrigger()
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{
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if ( characterMovement == null )
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{
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return;
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}
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characterMovement.moveSpeed = characterMoveSpeed;
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}
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}
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}
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