2025-09-26 12:00:59 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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2025-09-28 08:42:28 +00:00
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public class QuadTreeNode<T,D>
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2025-09-26 12:00:59 +00:00
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{
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2025-09-28 08:42:28 +00:00
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public D nodeData;
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2025-09-26 12:00:59 +00:00
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}
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}
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