2024-08-09 13:52:49 +00:00
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using Godot;
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using Rokojori;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class UINumber : Resource
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{
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[Export]
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public float value = 0;
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[Export]
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public string unit = "";
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public bool IsNone => unit == "none";
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public float Compute( Control control, float alternative )
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{
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return UINumber.Compute( control, this, alternative );
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}
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public static bool IsNullOrNone( UINumber number )
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{
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if ( number == null )
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{
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return true;
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}
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return number.IsNone;
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}
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2024-08-11 17:38:06 +00:00
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2024-08-09 13:52:49 +00:00
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public static float Compute( Control control, UINumber number, float alternative = 0, float relative = 100 )
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{
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if ( number == null || control == null || number.IsNone )
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{
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return alternative;
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}
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2024-08-11 17:38:06 +00:00
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var width = UI.GetWindowWidth( control );
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var height = UI.GetWindowHeight( control );
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2024-08-09 13:52:49 +00:00
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return Compute( control, number, width, height, relative );
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}
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static UI _ui;
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static float em()
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{
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return _ui == null ? 12 : _ui.X_computedFontSizePixels;
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}
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public static float Compute( Control control, UINumber number, float width, float height, float relative )
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{
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if ( number == null )
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{
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return 0;
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}
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if ( _ui == null )
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{
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2024-08-11 17:38:06 +00:00
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_ui = NodesWalker.Get().GetInParents( control, n => n is UI ) as UI;
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2024-08-09 13:52:49 +00:00
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}
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switch ( number.unit )
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{
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case "em":
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{
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return number.value * em();
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}
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case "vw":
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{
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return number.value * width / 100f;
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}
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case "vh":
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{
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return number.value * height / 100f;
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}
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2024-08-11 17:38:06 +00:00
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case "pw":
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{
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var parent = control.GetParent<Control>();
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return number.value / 100f * ( parent == null ? width : parent.Size.X );
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}
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case "ph":
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{
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var parent = control.GetParent<Control>();
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return number.value / 100f * ( parent == null ? height : parent.Size.Y );
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}
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2024-08-09 13:52:49 +00:00
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case "px": case "":
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{
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return number.value;
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}
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case "%":
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{
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return number.value * relative / 100f;
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}
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}
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var expression = new Expression();
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var expressionText = number.unit == null ? "" : RegexUtility.Replace( number.unit, "%", " * relative " );
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2024-08-11 17:38:06 +00:00
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var parseResult = expression.Parse( expressionText,
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new string[]
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{
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"em","vw", "vh", "pw", "ph", "px", "relative", "value" }
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);
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2024-08-09 13:52:49 +00:00
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if ( Error.Ok != parseResult )
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{
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return 0;
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}
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2024-08-11 17:38:06 +00:00
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var parentControl = control.GetParent<Control>();
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2024-08-09 13:52:49 +00:00
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var inputs = new Godot.Collections.Array();
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inputs.Add( em() );
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inputs.Add( width / 100f );
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inputs.Add( height / 100f );
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2024-08-11 17:38:06 +00:00
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inputs.Add( ( parentControl == null ? width : parentControl.Size.X ) / 100f );
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inputs.Add( ( parentControl == null ? height : parentControl.Size.Y ) / 100f );
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2024-08-09 13:52:49 +00:00
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inputs.Add( 1 );
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inputs.Add( relative / 100f );
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if ( number.unit.IndexOf( "value" ) == -1 )
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{
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inputs.Add( 0 );
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return number.value * (float) expression.Execute( inputs ).AsDouble() ;
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}
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inputs.Add( number.value );
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return (float) expression.Execute( inputs ).AsDouble() ;
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}
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}
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}
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