2025-01-17 17:44:27 +00:00
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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public class MeshGeometryModifier
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{
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2025-07-14 10:35:37 +00:00
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public virtual MeshGeometry Modify( MeshGeometry mg ){ return mg; }
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2025-01-17 17:44:27 +00:00
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}
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}
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