34 lines
548 B
C#
34 lines
548 B
C#
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using System.Diagnostics;
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using System.Collections;
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using System.Collections.Generic;
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using System;
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using Godot;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class VirtualCamera3D:RJVirtualCamera3D
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{
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[Export]
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public float fov = 60;
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public override Vector3 GetCameraPosition()
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{
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return GlobalPosition;
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}
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public override Quaternion GetCameraRotation()
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{
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return GlobalBasis.GetRotationQuaternion();
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}
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public override float GetCameraFOV()
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{
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return fov;
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}
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}
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}
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