2025-01-17 17:44:27 +00:00
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class ResourceHelper
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{
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public static void Overwrite<T>( List<string> overwriteProperties, T sourceResource, T targetResource ) where T:Resource
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{
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2025-01-26 09:15:28 +00:00
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2025-01-17 17:44:27 +00:00
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}
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}
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}
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