2024-05-05 07:52:06 +00:00
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using Godot;
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namespace Rokojori
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{
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2024-11-13 11:57:10 +00:00
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[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/RJOnEvent.svg") ]
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2024-05-05 07:52:06 +00:00
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public partial class OnSensor: Node
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{
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[Export]
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2025-01-08 18:46:17 +00:00
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public Sensor sensor;
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2024-05-05 07:52:06 +00:00
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[Export]
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2025-01-08 18:46:17 +00:00
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public Action onStart;
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[Export]
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public Action onActive;
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2024-05-05 07:52:06 +00:00
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[Export]
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public Action onEnd;
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public override void _Process( double delta)
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{
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var active = sensor.isActive;
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var wasActive = sensor.wasActive;
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2024-05-05 07:52:06 +00:00
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if ( ! active && ! wasActive )
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{
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return;
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}
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var started = ! wasActive && active;
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var ended = wasActive && ! active;
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if ( started )
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{
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Action.Trigger( onStart );
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}
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if ( active )
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{
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Action.Trigger( onActive );
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}
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if ( ended )
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{
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2025-01-08 18:46:17 +00:00
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Action.Trigger( onActive );
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}
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}
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}
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}
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