rj-action-library/Runtime/Conditions/DistanceCondition.cs

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604 B
C#
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2025-05-27 06:51:48 +00:00
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/Condition.svg")]
public partial class DistanceCondition: SceneCondition
{
[Export]
public Node3D from;
[Export]
public Node3D to;
[Export]
public float distance;
public override bool Evaluate()
{
if ( from == null || to == null || distance < 0 )
{
return false;
}
return from.IsInRange( to, distance );
}
}
}