rj-action-library/Runtime/Cameras/CameraSlotSelectors/SetActiveCameraSlot.cs

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using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class SetActiveCameraSlot:CameraSlotSelector
{
[Export]
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public CameraSlot slot;
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public override CameraSlot GetCameraSlot()
{
return slot;
}
}
}