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[ext_resource type="Script" uid="uid://c4kkc55ia5udl" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/ColorPropertyTransfer.cs" id="2_8laus"]
[ext_resource type="Resource" uid="uid://bja8pltfjyt3x" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Float/Alpha Scissor Threshold.tres" id="3_c5eok"]
[ext_resource type="Script" uid="uid://cwp8to3eakdrm" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/SubMaterialTransfer.cs" id="3_lmjhi"]
[ext_resource type="Resource" uid="uid://dldbju3x0x2ow" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Texture2D/Albedo Texture.tres" id="4_1ci3e"]
[ext_resource type="Script" uid="uid://dbjd6oaknq055" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/FloatPropertyTransfer.cs" id="4_ht1tk"]
[ext_resource type="Script" uid="uid://c55j0ppclm0k" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/Texture2DPropertyTransfer.cs" id="5_8463p"]
[ext_resource type="Resource" uid="uid://cn7nxc0qw7pan" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Vector3/UV1 Offset.tres" id="8_78l5h"]
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[sub_resource type="Resource" id="Resource_7u5wc"]
script = ExtResource("2_8laus")
from = ExtResource("1_v1mlf")
to = ExtResource("1_v1mlf")

[sub_resource type="Resource" id="Resource_t22rd"]
script = ExtResource("4_ht1tk")
from = ExtResource("3_c5eok")
to = ExtResource("3_c5eok")

[sub_resource type="Resource" id="Resource_17abg"]
script = ExtResource("5_8463p")
from = ExtResource("4_1ci3e")
to = ExtResource("4_1ci3e")

[sub_resource type="Resource" id="Resource_cn00v"]
script = ExtResource("9_sruv0")
from = ExtResource("8_78l5h")
to = ExtResource("8_78l5h")

[sub_resource type="Resource" id="Resource_ecqt0"]
script = ExtResource("9_sruv0")
from = ExtResource("10_18hcy")
to = ExtResource("10_18hcy")

[resource]
script = ExtResource("3_lmjhi")
info = "Albedo From Standard"
canvasItem = false
fog = false
orm3D = true
standard3D = true
panoramaSky = false
particleProcess = false
physicalSky = false
placeholder = false
proceduralSky = false
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shaders = []
bools = []
colors = [SubResource("Resource_7u5wc")]
floats = [SubResource("Resource_t22rd")]
ints = []
texture2D = [SubResource("Resource_17abg")]
vector2 = []
vector3 = [SubResource("Resource_cn00v"), SubResource("Resource_ecqt0")]
vector4 = []
custom = []
