[gd_resource type="Resource" script_class="SubMaterialTransfer" load_steps=20 format=3 uid="uid://dgyihly620ymm"]

[ext_resource type="Resource" uid="uid://cwbo0avyyq0t" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Color/Albedo Color.tres" id="1_8s4ko"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/ColorPropertyTransfer.cs" id="2_edgft"]
[ext_resource type="Resource" uid="uid://bja8pltfjyt3x" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Float/Alpha Scissor Threshold.tres" id="3_8a5am"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/FloatPropertyTransfer.cs" id="4_wnydu"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/SubMaterialTransfer.cs" id="5_atmxl"]
[ext_resource type="Resource" uid="uid://c6actnjj8i8o5" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Float/Normal Scale.tres" id="5_iyqth"]
[ext_resource type="Resource" uid="uid://dldbju3x0x2ow" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Texture2D/Albedo Texture.tres" id="6_l0r8p"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/Texture2DPropertyTransfer.cs" id="7_l54r2"]
[ext_resource type="Resource" uid="uid://bmt10lgwm8ckx" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Texture2D/Normal Texture.tres" id="9_fmy5n"]
[ext_resource type="Resource" uid="uid://cn7nxc0qw7pan" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Vector3/UV1 Offset.tres" id="10_dw87i"]
[ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/Vector3PropertyTransfer.cs" id="11_mpsiy"]
[ext_resource type="Resource" uid="uid://douianw6mx4p5" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Vector3/UV1 Scale.tres" id="12_xnkjm"]

[sub_resource type="Resource" id="Resource_7u5wc"]
script = ExtResource("2_edgft")
from = ExtResource("1_8s4ko")
to = ExtResource("1_8s4ko")

[sub_resource type="Resource" id="Resource_t22rd"]
script = ExtResource("4_wnydu")
from = ExtResource("3_8a5am")
to = ExtResource("3_8a5am")

[sub_resource type="Resource" id="Resource_4xt6c"]
script = ExtResource("4_wnydu")
from = ExtResource("5_iyqth")
to = ExtResource("5_iyqth")

[sub_resource type="Resource" id="Resource_17abg"]
script = ExtResource("7_l54r2")
from = ExtResource("6_l0r8p")
to = ExtResource("6_l0r8p")

[sub_resource type="Resource" id="Resource_0f0yq"]
script = ExtResource("7_l54r2")
from = ExtResource("9_fmy5n")
to = ExtResource("9_fmy5n")

[sub_resource type="Resource" id="Resource_2y0hl"]
script = ExtResource("11_mpsiy")
from = ExtResource("10_dw87i")
to = ExtResource("10_dw87i")

[sub_resource type="Resource" id="Resource_s484q"]
script = ExtResource("11_mpsiy")
from = ExtResource("12_xnkjm")
to = ExtResource("12_xnkjm")

[resource]
script = ExtResource("5_atmxl")
info = "Normal From Standard"
canvasItem = false
fog = false
orm3D = true
standard3D = true
panoramaSky = false
particleProcess = false
physicalSky = false
placeholder = false
proceduralSky = false
shader = false
shaders = []
bools = []
colors = [SubResource("Resource_7u5wc")]
floats = [SubResource("Resource_t22rd"), SubResource("Resource_4xt6c")]
ints = []
texture2D = [SubResource("Resource_17abg"), SubResource("Resource_0f0yq")]
vector2 = []
vector3 = [SubResource("Resource_2y0hl"), SubResource("Resource_s484q")]
vector4 = []
custom = []
