
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;


namespace Rokojori
{  
  [Tool]
  [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/RenderingManager.svg") ]
  public partial class DefaultRenderAssets:Resource
  {  
    [Export]
    public string prefix = "RJ_";

    [ExportGroup("Noise")]
    [Export]
    public Sampler2DProperty noise;

    [Export]
    public Sampler2DProperty perlin;

    [Export]
    public Sampler2DProperty voronoi;



  }
}