using Godot;
using System.Collections.Generic;


namespace Rokojori
{
  [Tool][GlobalClass]
  public partial class NetworkSessionRequest:Resource
  {
    [Export]
    public string sessionName = null;
    [Export]
    public int maxMembers = -1;
    [Export]
    public int port = 1984;
    [Export]
    public string serverIP = null;    
  }
}