using Godot;

using System;
using System.Collections.Generic;

namespace Rokojori
{  
  public class SceneFileHTMLStyle
  {
    public static string style = 
    @"

      body
      {
        overflow-x: hidden;
        margin: 2em 0em;
        font-family: Helvetica, Arial, sans;
        background: hsl(0,0%,10%);
        color: hsl(0,0%,80%)
      }

      .closeable
      {
        cursor: pointer;
        opacity:1;
        transition: opacity 300ms ease;
      }

      .closeable[data-close-state='none']
      {
        opacity: 0.7;
      }

      .node
      {
        display: block;
        position: relative;
        left: 2em;
      }

      .resource
      {
        display: block;
        position: relative;
        left: 2em;
      }

      

      gd-name
      {
        border-radius: 0.5em;
        padding: 1em 1em;
        background-color: hsl(0,0%,20%);
        margin: 0.5em 1em;
        display: inline-block;
        font-weight: bold;        
      }

      gd-external-resource gd-name
      {
        background-color: hsl(0,50%,20%);
      }

      gd-sub-resource gd-name
      {
        background-color: hsl(120,50%,20%);
      }


      gd-type
      {
        display: inline-block;
        opacity: 0.5;
      }

      gd-reference
      {
        cursor:pointer;
        text-decoration:underline;

      }

      " ;
  } 
}