34 lines
1.4 KiB
Plaintext
34 lines
1.4 KiB
Plaintext
[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://clmaht40xnoks"]
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[ext_resource type="Shader" path="res://Scenes/Main/Post Processing/Post Processing.gdshader" id="1_t3jqc"]
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[sub_resource type="Curve" id="Curve_72bdg"]
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bake_resolution = 256
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_data = [Vector2(0, 0), 0.934966, 0.952334, 0, 0, Vector2(0.5, 0.462264), 0.988347, 0.988347, 0, 0, Vector2(1, 1), 0.888561, 0.662796, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_1xu1n"]
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curve = SubResource("Curve_72bdg")
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[sub_resource type="Curve" id="Curve_l5ikv"]
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bake_resolution = 256
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_data = [Vector2(0, 0.502168), 0.0, 2.2638, 0, 0, Vector2(0.164234, 0.745283), 0.158148, 0.158148, 0, 0, Vector2(0.50365, 0.556604), -0.544191, -0.544191, 0, 0, Vector2(0.985401, 0), -2.10622, 0.0, 0, 0]
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point_count = 4
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[sub_resource type="CurveTexture" id="CurveTexture_bljsk"]
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curve = SubResource("Curve_l5ikv")
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[resource]
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shader = ExtResource("1_t3jqc")
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shader_parameter/distortionSpread = 0.0
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shader_parameter/distortionOffset = 0.0
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shader_parameter/saturationMultiply = 1.05
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shader_parameter/effectStrength = 1.0
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shader_parameter/vignetteStrength = 0.595
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shader_parameter/vignetteSize = 0.772
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shader_parameter/vignetteSmoothnes = 7.257
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shader_parameter/vignetteColor = Vector4(0.06, 0.24, 0.68, 0)
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shader_parameter/vignetteOffset = 0.1
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shader_parameter/lightnessCurve = SubResource("CurveTexture_1xu1n")
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shader_parameter/lightnessSaturationCurve = SubResource("CurveTexture_bljsk")
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