32 lines
650 B
C#
32 lines
650 B
C#
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using Godot;
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namespace Rokojori
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{
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[GlobalClass]
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public partial class PlaceRandomly : RJAction
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{
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[Export]
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public Node3D start;
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[Export]
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public Node3D end;
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[Export]
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public Node3D target;
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public override void _OnTrigger()
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{
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var lastNode = target.GetChild<Node3D>( target.GetChildCount() - 1 );
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var rnd = LCG.Randomized();
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var randomPosition = rnd.InCube() ;
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randomPosition *= ( end.GlobalPosition - start.GlobalPosition );
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randomPosition += start.GlobalPosition;
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RJLog.Log( "Position", randomPosition );
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lastNode.GlobalPosition = randomPosition;
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}
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}
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}
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