rj-action-library-cpp/RJUpdatable.cpp

27 lines
284 B
C++

/* RJUpdatable.cpp */
#include "RJUpdatable.h"
// Registers fields, signals and methods for Godot
void RJUpdatable::_bind_methods()
{
GDVIRTUAL_BIND( update, "delta" );
}
// Constructor
RJUpdatable::RJUpdatable()
{
}
// Destructor
RJUpdatable::~RJUpdatable()
{
}