rj-action-library-cpp/RJPointer.h

46 lines
737 B
C++

/* RJPointer.h */
#ifndef ROKOJORI__POINTER_H
#define ROKOJORI__POINTER_H
#include "./RJGodotHeaders.h"
#include "./RJCaster.h"
#include "./RJPointable.h"
#include "scene/3d/node_3d.h"
template<typename Type> class Ref;
class RJPointable;
class RJPointer : public Node3D
{
GDCLASS( RJPointer, Node3D );
protected:
static void _bind_methods();
// caster : RJCaster*
RJCaster* caster = nullptr;
public:
// caster : RJCaster*
RJCaster* get_caster() const; void set_caster( RJCaster* p_caster );
// getPointable( int index ) : Ref<RJPointable>
GDVIRTUAL1R( Ref<RJPointable>, getPointable, int );
// Constructor
RJPointer();
// Destructor
~RJPointer();
};
#endif // ROKOJORI__POINTER_H