rj-action-library-cpp/RJVirtualCamera3D.h

44 lines
688 B
C++

/* RJVirtualCamera3D.h */
#ifndef ROKOJORI__VIRTUAL_CAMERA_3_D_H
#define ROKOJORI__VIRTUAL_CAMERA_3_D_H
#include "./RJGodotHeaders.h"
#include "scene/3d/node_3d.h"
class RJVirtualCamera3D : public Node3D
{
GDCLASS( RJVirtualCamera3D, Node3D );
protected:
static void _bind_methods();
public:
// getCameraPosition() : Vector3
GDVIRTUAL0R( Vector3, getCameraPosition );
// getCameraRotation() : Quaternion
GDVIRTUAL0R( Quaternion, getCameraRotation );
// getCameraFOV() : float
GDVIRTUAL0R( float, getCameraFOV );
// Constructor
RJVirtualCamera3D();
// Destructor
~RJVirtualCamera3D();
};
#endif // ROKOJORI__VIRTUAL_CAMERA_3_D_H