/* RJVirtualCamera3D.h */ #ifndef ROKOJORI__VIRTUAL_CAMERA_3_D_H #define ROKOJORI__VIRTUAL_CAMERA_3_D_H #include "scene/3d/node_3d.h" class RJVirtualCamera3D : public Node3D { GDCLASS(RJVirtualCamera3D, Node3D); protected: static void _bind_methods(); public: GDVIRTUAL0R( Vector3, getCameraPosition ); GDVIRTUAL0R( Quaternion, getCameraRotation ); GDVIRTUAL0R( float, getCameraFOV ); RJVirtualCamera3D(); ~RJVirtualCamera3D(); }; #endif // ROKOJORI__VIRTUAL_CAMERA_3_D_H