/* RJSelector.h */ #ifndef ROKOJORI__SELECTOR_H #define ROKOJORI__SELECTOR_H #include "./RJGodotHeaders.h" #include "scene/main/node.h" #include "core/io/resource.h" class RJSelector : public Resource { GDCLASS( RJSelector, Resource ); protected: static void _bind_methods(); public: // selects( Ref node ) : bool GDVIRTUAL1R( bool, selects, Ref ); // Constructor RJSelector(); // Destructor ~RJSelector(); }; #endif // ROKOJORI__SELECTOR_H