diff --git a/RJBoolProperty.cpp b/RJBoolProperty.cpp deleted file mode 100644 index f6c318c..0000000 --- a/RJBoolProperty.cpp +++ /dev/null @@ -1,25 +0,0 @@ - -/* RJBoolProperty.cpp */ - -#include "RJBoolProperty.h" - - -void RJBoolProperty::_bind_methods() -{ - GDVIRTUAL_BIND( set, "value" ); - GDVIRTUAL_BIND( get ); - ADD_SIGNAL (MethodInfo( "onChange" ) ); -} - -RJBoolProperty::RJBoolProperty() -{ - -} - -RJBoolProperty::~RJBoolProperty() -{ - -} - - - diff --git a/RJBoolProperty.h b/RJBoolProperty.h deleted file mode 100644 index ccbfc6d..0000000 --- a/RJBoolProperty.h +++ /dev/null @@ -1,33 +0,0 @@ - -/* RJBoolProperty.h */ - -#ifndef ROKOJORI__BOOL_PROPERTY_H -#define ROKOJORI__BOOL_PROPERTY_H - - -#include "./RJNetworkNode.h" - - -class RJBoolProperty : public RJNetworkNode -{ - GDCLASS(RJBoolProperty, RJNetworkNode); - -protected: - static void _bind_methods(); - - - - -public: - - GDVIRTUAL1( set, bool ); - GDVIRTUAL0R( bool, get ); - /* signal onChange */ - - RJBoolProperty(); - - ~RJBoolProperty(); -}; - - -#endif // ROKOJORI__BOOL_PROPERTY_H diff --git a/RJCaster.cpp b/RJCaster.cpp new file mode 100644 index 0000000..3dd55a9 --- /dev/null +++ b/RJCaster.cpp @@ -0,0 +1,65 @@ + +/* RJCaster.cpp */ + +#include "RJCaster.h" + +// Registers fields, signals and methods for Godot +void RJCaster::_bind_methods() +{ + // beforeProcess: RJAction* + ClassDB::bind_method( D_METHOD( "set_beforeProcess", "beforeProcess" ), &RJCaster::set_beforeProcess ); + ClassDB::bind_method( D_METHOD( "get_beforeProcess"), &RJCaster::get_beforeProcess); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "beforeProcess", PROPERTY_HINT_NODE_TYPE ), "set_beforeProcess", "get_beforeProcess" ); + + // afterProcess: RJAction* + ClassDB::bind_method( D_METHOD( "set_afterProcess", "afterProcess" ), &RJCaster::set_afterProcess ); + ClassDB::bind_method( D_METHOD( "get_afterProcess"), &RJCaster::get_afterProcess); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "afterProcess", PROPERTY_HINT_NODE_TYPE ), "set_afterProcess", "get_afterProcess" ); + + // includeSelector: Ref + ClassDB::bind_method( D_METHOD( "set_includeSelector", "includeSelector" ), &RJCaster::set_includeSelector ); + ClassDB::bind_method( D_METHOD( "get_includeSelector"), &RJCaster::get_includeSelector); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "includeSelector", PROPERTY_HINT_RESOURCE_TYPE ), "set_includeSelector", "get_includeSelector" ); + + // excludeSelector: Ref + ClassDB::bind_method( D_METHOD( "set_excludeSelector", "excludeSelector" ), &RJCaster::set_excludeSelector ); + ClassDB::bind_method( D_METHOD( "get_excludeSelector"), &RJCaster::get_excludeSelector); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "excludeSelector", PROPERTY_HINT_RESOURCE_TYPE ), "set_excludeSelector", "get_excludeSelector" ); + + GDVIRTUAL_BIND( numColliders ); + GDVIRTUAL_BIND( getCollider, "index" ); + GDVIRTUAL_BIND( getCollisionPosition, "index" ); + GDVIRTUAL_BIND( getCollisionNormal, "index" ); + GDVIRTUAL_BIND( getCollisionShape, "index" ); +} + +// Constructor +RJCaster::RJCaster() +{ + +} + +// Destructor +RJCaster::~RJCaster() +{ + +} + +// beforeProcess: RJAction* +RJAction* RJCaster::get_beforeProcess() const { return beforeProcess; } +void RJCaster::set_beforeProcess( RJAction* p_beforeProcess ) { beforeProcess = p_beforeProcess; } + +// afterProcess: RJAction* +RJAction* RJCaster::get_afterProcess() const { return afterProcess; } +void RJCaster::set_afterProcess( RJAction* p_afterProcess ) { afterProcess = p_afterProcess; } + +// includeSelector: Ref +Ref RJCaster::get_includeSelector() const { return includeSelector; } +void RJCaster::set_includeSelector( const Ref &p_includeSelector ) { includeSelector = p_includeSelector; } + +// excludeSelector: Ref +Ref RJCaster::get_excludeSelector() const { return excludeSelector; } +void RJCaster::set_excludeSelector( const Ref &p_excludeSelector ) { excludeSelector = p_excludeSelector; } + + + diff --git a/RJCaster.h b/RJCaster.h new file mode 100644 index 0000000..465ff39 --- /dev/null +++ b/RJCaster.h @@ -0,0 +1,76 @@ + +/* RJCaster.h */ + +#ifndef ROKOJORI__CASTER_H +#define ROKOJORI__CASTER_H + +#include "./RJGodotHeaders.h" +#include "./RJAction.h" +#include "./RJSelector.h" +#include "core/math/vector3.h" +#include "scene/resources/3d/shape_3d.h" +#include "scene/3d/node_3d.h" + + + + +class RJCaster : public Node3D +{ + GDCLASS( RJCaster, Node3D ); + +protected: + static void _bind_methods(); + + + + // beforeProcess : RJAction* + RJAction* beforeProcess = nullptr; + + // afterProcess : RJAction* + RJAction* afterProcess = nullptr; + + // includeSelector : Ref + Ref includeSelector; + + // excludeSelector : Ref + Ref excludeSelector; + +public: + + + // beforeProcess : RJAction* + RJAction* get_beforeProcess() const; void set_beforeProcess( RJAction* p_beforeProcess ); + + // afterProcess : RJAction* + RJAction* get_afterProcess() const; void set_afterProcess( RJAction* p_afterProcess ); + + // includeSelector : Ref + Ref get_includeSelector() const; void set_includeSelector( const Ref &p_includeSelector ); + + // excludeSelector : Ref + Ref get_excludeSelector() const; void set_excludeSelector( const Ref &p_excludeSelector ); + + // numColliders() : int + GDVIRTUAL0R( int, numColliders ); + + // getCollider( int index ) : Ref + GDVIRTUAL1R( Ref, getCollider, int ); + + // getCollisionPosition( int index ) : Vector3 + GDVIRTUAL1R( Vector3, getCollisionPosition, int ); + + // getCollisionNormal( int index ) : Vector3 + GDVIRTUAL1R( Vector3, getCollisionNormal, int ); + + // getCollisionShape( int index ) : Ref + GDVIRTUAL1R( Ref, getCollisionShape, int ); + + // Constructor + RJCaster(); + + // Destructor + ~RJCaster(); +}; + + +#endif // ROKOJORI__CASTER_H diff --git a/RJGodotHeaders.h b/RJGodotHeaders.h new file mode 100644 index 0000000..07b288c --- /dev/null +++ b/RJGodotHeaders.h @@ -0,0 +1,21 @@ +/* RJGodotHeaders.h */ + +#ifndef ROKOJORI_GODOT_HEADERS_H +#define ROKOJORI_GODOT_HEADERS_H + +#include "scene/main/node.h" +#include "scene/2d/node_2d.h" +#include "scene/3d/node_3d.h" + +#include "core/io/resource.h" + +#include "core/math/vector3.h" +#include "core/math/vector3.h" +#include "core/math/quaternion.h" +#include "core/math/color.h" + +#include "./RJNetworkNode.h" +#include "./RJAction.h" +#include "./RJSequenceAction.h" + +#endif // ROKOJORI_GODOT_HEADERS_H \ No newline at end of file diff --git a/RJIntProperty.cpp b/RJIntProperty.cpp new file mode 100644 index 0000000..1604c72 --- /dev/null +++ b/RJIntProperty.cpp @@ -0,0 +1,71 @@ + +/* RJIntProperty.cpp */ + +#include "RJIntProperty.h" + +// Registers fields, signals and methods for Godot +void RJIntProperty::_bind_methods() +{ + // value: int + ClassDB::bind_method( D_METHOD( "set_value", "value" ), &RJIntProperty::set_value ); + ClassDB::bind_method( D_METHOD( "get_value"), &RJIntProperty::get_value); + ADD_PROPERTY(PropertyInfo( Variant::INT, "value" ), "set_value", "get_value" ); + + ADD_SIGNAL (MethodInfo( "valueChanged" ) ); + // onValueChanged: RJAction* + ClassDB::bind_method( D_METHOD( "set_onValueChanged", "onValueChanged" ), &RJIntProperty::set_onValueChanged ); + ClassDB::bind_method( D_METHOD( "get_onValueChanged"), &RJIntProperty::get_onValueChanged); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "onValueChanged", PROPERTY_HINT_NODE_TYPE ), "set_onValueChanged", "get_onValueChanged" ); + + ClassDB::bind_method( D_METHOD( "dispatchValueChanged" ) , &RJIntProperty::dispatchValueChanged ); + ClassDB::bind_method( D_METHOD( "setValueSilent" ) , &RJIntProperty::setValueSilent ); +} + +// Constructor +RJIntProperty::RJIntProperty() +{ + +} + +// Destructor +RJIntProperty::~RJIntProperty() +{ + +} + +// value: int +int RJIntProperty::get_value() { return value; } +void RJIntProperty::set_value( int p_value ) +{ + value = p_value; + + emit_signal( SNAME( "valueChanged" ) ); + + if ( onValueChanged != NULL ) + { + onValueChanged->trigger(); + } +} + +// onValueChanged: RJAction* +RJAction* RJIntProperty::get_onValueChanged() const { return onValueChanged; } +void RJIntProperty::set_onValueChanged( RJAction* p_onValueChanged ) { onValueChanged = p_onValueChanged; } + +// dispatchValueChanged() : void +void RJIntProperty::dispatchValueChanged() +{ + emit_signal( SNAME( "valueChanged" ) ); + + if ( onValueChanged != NULL ) + { + onValueChanged->trigger(); + } +} + +// setValueSilent( int p_value ) : void +void RJIntProperty::setValueSilent( int p_value ) +{ + value = p_value; +} + + diff --git a/RJIntProperty.h b/RJIntProperty.h new file mode 100644 index 0000000..832f798 --- /dev/null +++ b/RJIntProperty.h @@ -0,0 +1,53 @@ + +/* RJIntProperty.h */ + +#ifndef ROKOJORI__INT_PROPERTY_H +#define ROKOJORI__INT_PROPERTY_H + +#include "./RJGodotHeaders.h" +#include "scene/main/node.h" + + + + +class RJIntProperty : public Node +{ + GDCLASS( RJIntProperty, Node ); + +protected: + static void _bind_methods(); + + + + // value : int + int value; + + // onValueChanged : RJAction* + RJAction* onValueChanged = nullptr; + +public: + + + // value : int + int get_value(); void set_value( int p_value ); + + // [signal] valueChanged() : void + + // onValueChanged : RJAction* + RJAction* get_onValueChanged() const; void set_onValueChanged( RJAction* p_onValueChanged ); + + // dispatchValueChanged() : void + void dispatchValueChanged(); + + // setValueSilent( int p_value ) : void + void setValueSilent( int p_value ); + + // Constructor + RJIntProperty(); + + // Destructor + ~RJIntProperty(); +}; + + +#endif // ROKOJORI__INT_PROPERTY_H diff --git a/RJNetworkNode.cpp b/RJNetworkNode.cpp index 1bcfe96..b4ee4dc 100644 --- a/RJNetworkNode.cpp +++ b/RJNetworkNode.cpp @@ -1,18 +1,26 @@ + /* RJNetworkNode.cpp */ #include "RJNetworkNode.h" +// Registers fields, signals and methods for Godot void RJNetworkNode::_bind_methods() { } +// Constructor RJNetworkNode::RJNetworkNode() { - + } +// Destructor RJNetworkNode::~RJNetworkNode() { } + + + + diff --git a/RJNetworkNode.h b/RJNetworkNode.h index 84bc3fa..48881de 100644 --- a/RJNetworkNode.h +++ b/RJNetworkNode.h @@ -1,3 +1,4 @@ + /* RJNetworkNode.h */ #ifndef ROKOJORI__NETWORK_NODE_H @@ -5,19 +6,26 @@ #include "scene/main/node.h" - class RJNetworkNode : public Node { - GDCLASS(RJNetworkNode, Node); + GDCLASS( RJNetworkNode, Node ); protected: static void _bind_methods(); + + + public: + + + // Constructor RJNetworkNode(); + + // Destructor ~RJNetworkNode(); }; -#endif // ROKOJORI__NETWORK_NODE_H \ No newline at end of file +#endif // ROKOJORI__NETWORK_NODE_H diff --git a/RJNodeProperty.cpp b/RJNodeProperty.cpp deleted file mode 100644 index 6e1eb4a..0000000 --- a/RJNodeProperty.cpp +++ /dev/null @@ -1,25 +0,0 @@ - -/* RJNodeProperty.cpp */ - -#include "RJNodeProperty.h" - - -void RJNodeProperty::_bind_methods() -{ - GDVIRTUAL_BIND( set, "value" ); - GDVIRTUAL_BIND( get ); - ADD_SIGNAL (MethodInfo( "onChange" ) ); -} - -RJNodeProperty::RJNodeProperty() -{ - -} - -RJNodeProperty::~RJNodeProperty() -{ - -} - - - diff --git a/RJNodeProperty.h b/RJNodeProperty.h deleted file mode 100644 index 7bdb98b..0000000 --- a/RJNodeProperty.h +++ /dev/null @@ -1,33 +0,0 @@ - -/* RJNodeProperty.h */ - -#ifndef ROKOJORI__NODE_PROPERTY_H -#define ROKOJORI__NODE_PROPERTY_H - - -#include "./RJNetworkNode.h" - - -class RJNodeProperty : public RJNetworkNode -{ - GDCLASS(RJNodeProperty, RJNetworkNode); - -protected: - static void _bind_methods(); - - - - -public: - - GDVIRTUAL1( set, Ref ); - GDVIRTUAL0R( Ref, get ); - /* signal onChange */ - - RJNodeProperty(); - - ~RJNodeProperty(); -}; - - -#endif // ROKOJORI__NODE_PROPERTY_H diff --git a/RJNumberProperty.cpp b/RJNumberProperty.cpp deleted file mode 100644 index 03e12c9..0000000 --- a/RJNumberProperty.cpp +++ /dev/null @@ -1,27 +0,0 @@ - -/* RJNumberProperty.cpp */ - -#include "RJNumberProperty.h" - - -void RJNumberProperty::_bind_methods() -{ - GDVIRTUAL_BIND( set, "value" ); - GDVIRTUAL_BIND( get ); - ADD_SIGNAL (MethodInfo( "changed" ) ); - GDVIRTUAL_BIND( get_onChanged ); - GDVIRTUAL_BIND( set_onChanged, "action" ); -} - -RJNumberProperty::RJNumberProperty() -{ - -} - -RJNumberProperty::~RJNumberProperty() -{ - -} - - - diff --git a/RJNumberProperty.h b/RJNumberProperty.h deleted file mode 100644 index 2b71946..0000000 --- a/RJNumberProperty.h +++ /dev/null @@ -1,35 +0,0 @@ - -/* RJNumberProperty.h */ - -#ifndef ROKOJORI__NUMBER_PROPERTY_H -#define ROKOJORI__NUMBER_PROPERTY_H - -#include "./RJAction.h" -#include "./RJNetworkNode.h" - - -class RJNumberProperty : public RJNetworkNode -{ - GDCLASS(RJNumberProperty, RJNetworkNode); - -protected: - static void _bind_methods(); - - - - -public: - - GDVIRTUAL1( set, double ); - GDVIRTUAL0R( double, get ); - /* signal changed */ - GDVIRTUAL0R( Ref, get_onChanged ); - GDVIRTUAL1( set_onChanged, Ref ); - - RJNumberProperty(); - - ~RJNumberProperty(); -}; - - -#endif // ROKOJORI__NUMBER_PROPERTY_H diff --git a/RJPointable.cpp b/RJPointable.cpp new file mode 100644 index 0000000..9193f19 --- /dev/null +++ b/RJPointable.cpp @@ -0,0 +1,72 @@ + +/* RJPointable.cpp */ + +#include "RJPointable.h" + +// Registers fields, signals and methods for Godot +void RJPointable::_bind_methods() +{ + // pointingPriority: int + ClassDB::bind_method( D_METHOD( "set_pointingPriority", "pointingPriority" ), &RJPointable::set_pointingPriority ); + ClassDB::bind_method( D_METHOD( "get_pointingPriority"), &RJPointable::get_pointingPriority); + ADD_PROPERTY(PropertyInfo( Variant::INT, "pointingPriority" ), "set_pointingPriority", "get_pointingPriority" ); + + // onPointed: RJAction* + ClassDB::bind_method( D_METHOD( "set_onPointed", "onPointed" ), &RJPointable::set_onPointed ); + ClassDB::bind_method( D_METHOD( "get_onPointed"), &RJPointable::get_onPointed); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "onPointed", PROPERTY_HINT_NODE_TYPE ), "set_onPointed", "get_onPointed" ); + + // onUnpointed: RJAction* + ClassDB::bind_method( D_METHOD( "set_onUnpointed", "onUnpointed" ), &RJPointable::set_onUnpointed ); + ClassDB::bind_method( D_METHOD( "get_onUnpointed"), &RJPointable::get_onUnpointed); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "onUnpointed", PROPERTY_HINT_NODE_TYPE ), "set_onUnpointed", "get_onUnpointed" ); + + // onPointerAdded: RJAction* + ClassDB::bind_method( D_METHOD( "set_onPointerAdded", "onPointerAdded" ), &RJPointable::set_onPointerAdded ); + ClassDB::bind_method( D_METHOD( "get_onPointerAdded"), &RJPointable::get_onPointerAdded); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "onPointerAdded", PROPERTY_HINT_NODE_TYPE ), "set_onPointerAdded", "get_onPointerAdded" ); + + // onPointerRemoved: RJAction* + ClassDB::bind_method( D_METHOD( "set_onPointerRemoved", "onPointerRemoved" ), &RJPointable::set_onPointerRemoved ); + ClassDB::bind_method( D_METHOD( "get_onPointerRemoved"), &RJPointable::get_onPointerRemoved); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "onPointerRemoved", PROPERTY_HINT_NODE_TYPE ), "set_onPointerRemoved", "get_onPointerRemoved" ); + + GDVIRTUAL_BIND( updatePointerState, "pointer", "pointed" ); + GDVIRTUAL_BIND( getPointer, "index" ); + GDVIRTUAL_BIND( numPointing ); +} + +// Constructor +RJPointable::RJPointable() +{ + pointingPriority = 0; +} + +// Destructor +RJPointable::~RJPointable() +{ + +} + +// pointingPriority: int +int RJPointable::get_pointingPriority() { return pointingPriority; } +void RJPointable::set_pointingPriority( int p_pointingPriority ) { pointingPriority = p_pointingPriority; } + +// onPointed: RJAction* +RJAction* RJPointable::get_onPointed() const { return onPointed; } +void RJPointable::set_onPointed( RJAction* p_onPointed ) { onPointed = p_onPointed; } + +// onUnpointed: RJAction* +RJAction* RJPointable::get_onUnpointed() const { return onUnpointed; } +void RJPointable::set_onUnpointed( RJAction* p_onUnpointed ) { onUnpointed = p_onUnpointed; } + +// onPointerAdded: RJAction* +RJAction* RJPointable::get_onPointerAdded() const { return onPointerAdded; } +void RJPointable::set_onPointerAdded( RJAction* p_onPointerAdded ) { onPointerAdded = p_onPointerAdded; } + +// onPointerRemoved: RJAction* +RJAction* RJPointable::get_onPointerRemoved() const { return onPointerRemoved; } +void RJPointable::set_onPointerRemoved( RJAction* p_onPointerRemoved ) { onPointerRemoved = p_onPointerRemoved; } + + + diff --git a/RJPointable.h b/RJPointable.h new file mode 100644 index 0000000..e8e0e5e --- /dev/null +++ b/RJPointable.h @@ -0,0 +1,75 @@ + +/* RJPointable.h */ + +#ifndef ROKOJORI__POINTABLE_H +#define ROKOJORI__POINTABLE_H + +#include "./RJGodotHeaders.h" +#include "./RJAction.h" +#include "./RJPointer.h" +#include "scene/3d/node_3d.h" + +template class Ref; +class RJPointer; + + +class RJPointable : public Node3D +{ + GDCLASS( RJPointable, Node3D ); + +protected: + static void _bind_methods(); + + + + // pointingPriority : int + int pointingPriority; + + // onPointed : RJAction* + RJAction* onPointed = nullptr; + + // onUnpointed : RJAction* + RJAction* onUnpointed = nullptr; + + // onPointerAdded : RJAction* + RJAction* onPointerAdded = nullptr; + + // onPointerRemoved : RJAction* + RJAction* onPointerRemoved = nullptr; + +public: + + + // pointingPriority : int + int get_pointingPriority(); void set_pointingPriority( int p_pointingPriority ); + + // onPointed : RJAction* + RJAction* get_onPointed() const; void set_onPointed( RJAction* p_onPointed ); + + // onUnpointed : RJAction* + RJAction* get_onUnpointed() const; void set_onUnpointed( RJAction* p_onUnpointed ); + + // onPointerAdded : RJAction* + RJAction* get_onPointerAdded() const; void set_onPointerAdded( RJAction* p_onPointerAdded ); + + // onPointerRemoved : RJAction* + RJAction* get_onPointerRemoved() const; void set_onPointerRemoved( RJAction* p_onPointerRemoved ); + + // updatePointerState( Ref pointer, bool pointed ) : void + GDVIRTUAL2( updatePointerState, Ref, bool ); + + // getPointer( int index ) : Ref + GDVIRTUAL1R( Ref, getPointer, int ); + + // numPointing() : int + GDVIRTUAL0R( int, numPointing ); + + // Constructor + RJPointable(); + + // Destructor + ~RJPointable(); +}; + + +#endif // ROKOJORI__POINTABLE_H diff --git a/RJPointer.cpp b/RJPointer.cpp new file mode 100644 index 0000000..ae0285d --- /dev/null +++ b/RJPointer.cpp @@ -0,0 +1,34 @@ + +/* RJPointer.cpp */ + +#include "RJPointer.h" + +// Registers fields, signals and methods for Godot +void RJPointer::_bind_methods() +{ + // caster: RJCaster* + ClassDB::bind_method( D_METHOD( "set_caster", "caster" ), &RJPointer::set_caster ); + ClassDB::bind_method( D_METHOD( "get_caster"), &RJPointer::get_caster); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "caster", PROPERTY_HINT_NODE_TYPE ), "set_caster", "get_caster" ); + + GDVIRTUAL_BIND( getPointable, "index" ); +} + +// Constructor +RJPointer::RJPointer() +{ + +} + +// Destructor +RJPointer::~RJPointer() +{ + +} + +// caster: RJCaster* +RJCaster* RJPointer::get_caster() const { return caster; } +void RJPointer::set_caster( RJCaster* p_caster ) { caster = p_caster; } + + + diff --git a/RJPointer.h b/RJPointer.h new file mode 100644 index 0000000..e751970 --- /dev/null +++ b/RJPointer.h @@ -0,0 +1,45 @@ + +/* RJPointer.h */ + +#ifndef ROKOJORI__POINTER_H +#define ROKOJORI__POINTER_H + +#include "./RJGodotHeaders.h" +#include "./RJCaster.h" +#include "./RJPointable.h" +#include "scene/3d/node_3d.h" + +template class Ref; +class RJPointable; + + +class RJPointer : public Node3D +{ + GDCLASS( RJPointer, Node3D ); + +protected: + static void _bind_methods(); + + + + // caster : RJCaster* + RJCaster* caster = nullptr; + +public: + + + // caster : RJCaster* + RJCaster* get_caster() const; void set_caster( RJCaster* p_caster ); + + // getPointable( int index ) : Ref + GDVIRTUAL1R( Ref, getPointable, int ); + + // Constructor + RJPointer(); + + // Destructor + ~RJPointer(); +}; + + +#endif // ROKOJORI__POINTER_H diff --git a/RJSelector.cpp b/RJSelector.cpp index c791594..38fc1c6 100644 --- a/RJSelector.cpp +++ b/RJSelector.cpp @@ -1,19 +1,26 @@ + /* RJSelector.cpp */ #include "RJSelector.h" - +// Registers fields, signals and methods for Godot void RJSelector::_bind_methods() { - GDVIRTUAL_BIND( select ); + GDVIRTUAL_BIND( selects, "node" ); } +// Constructor RJSelector::RJSelector() { - + } +// Destructor RJSelector::~RJSelector() { } + + + + diff --git a/RJSelector.h b/RJSelector.h index 4609e2d..15ef940 100644 --- a/RJSelector.h +++ b/RJSelector.h @@ -1,27 +1,38 @@ + /* RJSelector.h */ #ifndef ROKOJORI__SELECTOR_H #define ROKOJORI__SELECTOR_H +#include "./RJGodotHeaders.h" #include "scene/main/node.h" #include "core/io/resource.h" + + + class RJSelector : public Resource { - GDCLASS(RJSelector, Resource); - + GDCLASS( RJSelector, Resource ); protected: static void _bind_methods(); + - GDVIRTUAL1R( bool, select, Ref) + public: - RJSelector(); - ~RJSelector(); + + // selects( Ref node ) : bool + GDVIRTUAL1R( bool, selects, Ref ); + // Constructor + RJSelector(); + + // Destructor + ~RJSelector(); }; -#endif // ROKOJORI__SELECTOR_H \ No newline at end of file +#endif // ROKOJORI__SELECTOR_H diff --git a/RJSensor.cpp b/RJSensor.cpp index 271cbbe..4c68d08 100644 --- a/RJSensor.cpp +++ b/RJSensor.cpp @@ -1,23 +1,29 @@ + /* RJSensor.cpp */ #include "RJSensor.h" - +// Registers fields, signals and methods for Godot void RJSensor::_bind_methods() { GDVIRTUAL_BIND( getValue ); GDVIRTUAL_BIND( isActive ); GDVIRTUAL_BIND( wasActive ); - GDVIRTUAL_BIND( updateValue ); - + GDVIRTUAL_BIND( updateValue, "value" ); } +// Constructor RJSensor::RJSensor() { - + } +// Destructor RJSensor::~RJSensor() { } + + + + diff --git a/RJSensor.h b/RJSensor.h index 4e2c98e..cae8559 100644 --- a/RJSensor.h +++ b/RJSensor.h @@ -1,28 +1,46 @@ + /* RJSensor.h */ #ifndef ROKOJORI__SENSOR_H #define ROKOJORI__SENSOR_H +#include "./RJGodotHeaders.h" #include "./RJNetworkNode.h" + + class RJSensor : public RJNetworkNode { - GDCLASS(RJSensor, RJNetworkNode); + GDCLASS( RJSensor, RJNetworkNode ); protected: static void _bind_methods(); + + + public: + + // getValue() : float GDVIRTUAL0R( float, getValue ); + + // isActive() : bool GDVIRTUAL0R( bool, isActive ); + + // wasActive() : bool GDVIRTUAL0R( bool, wasActive ); + + // updateValue( float value ) : void GDVIRTUAL1( updateValue, float ); + // Constructor RJSensor(); + + // Destructor ~RJSensor(); }; -#endif // ROKOJORI__SENSOR_H \ No newline at end of file +#endif // ROKOJORI__SENSOR_H diff --git a/RJSequenceAction.cpp b/RJSequenceAction.cpp index c7d7103..d1b9826 100644 --- a/RJSequenceAction.cpp +++ b/RJSequenceAction.cpp @@ -6,7 +6,7 @@ void RJSequenceAction::_bind_methods() { - GDVIRTUAL_BIND( cancelAction ); + GDVIRTUAL_BIND( cancelAction, "id" ); ClassDB::bind_method( D_METHOD( "dispatchStart" ) , &RJSequenceAction::dispatchStart ); ClassDB::bind_method( D_METHOD( "dispatchCancelled" ) , &RJSequenceAction::dispatchCancelled ); diff --git a/RJStringProperty.cpp b/RJStringProperty.cpp deleted file mode 100644 index 46bd149..0000000 --- a/RJStringProperty.cpp +++ /dev/null @@ -1,25 +0,0 @@ - -/* RJStringProperty.cpp */ - -#include "RJStringProperty.h" - - -void RJStringProperty::_bind_methods() -{ - GDVIRTUAL_BIND( set, "value" ); - GDVIRTUAL_BIND( get ); - ADD_SIGNAL (MethodInfo( "onChange" ) ); -} - -RJStringProperty::RJStringProperty() -{ - -} - -RJStringProperty::~RJStringProperty() -{ - -} - - - diff --git a/RJStringProperty.h b/RJStringProperty.h deleted file mode 100644 index 409f4e5..0000000 --- a/RJStringProperty.h +++ /dev/null @@ -1,33 +0,0 @@ - -/* RJStringProperty.h */ - -#ifndef ROKOJORI__STRING_PROPERTY_H -#define ROKOJORI__STRING_PROPERTY_H - - -#include "./RJNetworkNode.h" - - -class RJStringProperty : public RJNetworkNode -{ - GDCLASS(RJStringProperty, RJNetworkNode); - -protected: - static void _bind_methods(); - - - - -public: - - GDVIRTUAL1( set, String ); - GDVIRTUAL0R( String, get ); - /* signal onChange */ - - RJStringProperty(); - - ~RJStringProperty(); -}; - - -#endif // ROKOJORI__STRING_PROPERTY_H diff --git a/RJTimeLine.cpp b/RJTimeLine.cpp index 29a2bcd..b109540 100644 --- a/RJTimeLine.cpp +++ b/RJTimeLine.cpp @@ -3,36 +3,37 @@ #include "RJTimeLine.h" - +// Registers fields, signals and methods for Godot void RJTimeLine::_bind_methods() { - /* isLooping: bool */ - ClassDB::bind_method(D_METHOD("get_isLooping"), &RJTimeLine::get_isLooping); - ClassDB::bind_method(D_METHOD("set_isLooping"), &RJTimeLine::set_isLooping); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "isLooping"), "set_isLooping", "get_isLooping"); + // isLooping: bool + ClassDB::bind_method( D_METHOD( "set_isLooping", "isLooping" ), &RJTimeLine::set_isLooping ); + ClassDB::bind_method( D_METHOD( "get_isLooping"), &RJTimeLine::get_isLooping); + ADD_PROPERTY(PropertyInfo( Variant::BOOL, "isLooping" ), "set_isLooping", "get_isLooping" ); - /* loopStart: float */ - ClassDB::bind_method(D_METHOD("get_loopStart"), &RJTimeLine::get_loopStart); - ClassDB::bind_method(D_METHOD("set_loopStart"), &RJTimeLine::set_loopStart); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loopStart"), "set_loopStart", "get_loopStart"); + // loopStart: float + ClassDB::bind_method( D_METHOD( "set_loopStart", "loopStart" ), &RJTimeLine::set_loopStart ); + ClassDB::bind_method( D_METHOD( "get_loopStart"), &RJTimeLine::get_loopStart); + ADD_PROPERTY(PropertyInfo( Variant::FLOAT, "loopStart" ), "set_loopStart", "get_loopStart" ); - /* loopEnd: float */ - ClassDB::bind_method(D_METHOD("get_loopEnd"), &RJTimeLine::get_loopEnd); - ClassDB::bind_method(D_METHOD("set_loopEnd"), &RJTimeLine::set_loopEnd); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loopEnd"), "set_loopEnd", "get_loopEnd"); + // loopEnd: float + ClassDB::bind_method( D_METHOD( "set_loopEnd", "loopEnd" ), &RJTimeLine::set_loopEnd ); + ClassDB::bind_method( D_METHOD( "get_loopEnd"), &RJTimeLine::get_loopEnd); + ADD_PROPERTY(PropertyInfo( Variant::FLOAT, "loopEnd" ), "set_loopEnd", "get_loopEnd" ); - /* startSpeed: float */ - ClassDB::bind_method(D_METHOD("get_startSpeed"), &RJTimeLine::get_startSpeed); - ClassDB::bind_method(D_METHOD("set_startSpeed"), &RJTimeLine::set_startSpeed); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "startSpeed"), "set_startSpeed", "get_startSpeed"); + // startSpeed: float + ClassDB::bind_method( D_METHOD( "set_startSpeed", "startSpeed" ), &RJTimeLine::set_startSpeed ); + ClassDB::bind_method( D_METHOD( "get_startSpeed"), &RJTimeLine::get_startSpeed); + ADD_PROPERTY(PropertyInfo( Variant::FLOAT, "startSpeed" ), "set_startSpeed", "get_startSpeed" ); - /* autoStart: bool */ - ClassDB::bind_method(D_METHOD("get_autoStart"), &RJTimeLine::get_autoStart); - ClassDB::bind_method(D_METHOD("set_autoStart"), &RJTimeLine::set_autoStart); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoStart"), "set_autoStart", "get_autoStart"); + // autoStart: bool + ClassDB::bind_method( D_METHOD( "set_autoStart", "autoStart" ), &RJTimeLine::set_autoStart ); + ClassDB::bind_method( D_METHOD( "get_autoStart"), &RJTimeLine::get_autoStart); + ADD_PROPERTY(PropertyInfo( Variant::BOOL, "autoStart" ), "set_autoStart", "get_autoStart" ); } +// Constructor RJTimeLine::RJTimeLine() { isLooping = false; @@ -42,29 +43,31 @@ RJTimeLine::RJTimeLine() autoStart = false; } +// Destructor RJTimeLine::~RJTimeLine() { } -/* isLooping: bool */ +// isLooping: bool bool RJTimeLine::get_isLooping() { return isLooping; } void RJTimeLine::set_isLooping( bool p_isLooping ) { isLooping = p_isLooping; } -/* loopStart: float */ +// loopStart: float float RJTimeLine::get_loopStart() { return loopStart; } void RJTimeLine::set_loopStart( float p_loopStart ) { loopStart = p_loopStart; } -/* loopEnd: float */ +// loopEnd: float float RJTimeLine::get_loopEnd() { return loopEnd; } void RJTimeLine::set_loopEnd( float p_loopEnd ) { loopEnd = p_loopEnd; } -/* startSpeed: float */ +// startSpeed: float float RJTimeLine::get_startSpeed() { return startSpeed; } void RJTimeLine::set_startSpeed( float p_startSpeed ) { startSpeed = p_startSpeed; } -/* autoStart: bool */ +// autoStart: bool bool RJTimeLine::get_autoStart() { return autoStart; } void RJTimeLine::set_autoStart( bool p_autoStart ) { autoStart = p_autoStart; } + diff --git a/RJTimeLine.h b/RJTimeLine.h index 8ea309f..22d574f 100644 --- a/RJTimeLine.h +++ b/RJTimeLine.h @@ -4,34 +4,58 @@ #ifndef ROKOJORI__TIME_LINE_H #define ROKOJORI__TIME_LINE_H - +#include "./RJGodotHeaders.h" #include "core/io/resource.h" + + class RJTimeLine : public Resource { - GDCLASS(RJTimeLine, Resource); + GDCLASS( RJTimeLine, Resource ); protected: static void _bind_methods(); + + // isLooping : bool bool isLooping; + + // loopStart : float float loopStart; + + // loopEnd : float float loopEnd; + + // startSpeed : float float startSpeed; + + // autoStart : bool bool autoStart; public: + + // isLooping : bool bool get_isLooping(); void set_isLooping( bool p_isLooping ); + + // loopStart : float float get_loopStart(); void set_loopStart( float p_loopStart ); + + // loopEnd : float float get_loopEnd(); void set_loopEnd( float p_loopEnd ); + + // startSpeed : float float get_startSpeed(); void set_startSpeed( float p_startSpeed ); + + // autoStart : bool bool get_autoStart(); void set_autoStart( bool p_autoStart ); + // Constructor RJTimeLine(); - + + // Destructor ~RJTimeLine(); }; diff --git a/RJTimeLineManager.cpp b/RJTimeLineManager.cpp index 9ac9fa1..c49f832 100644 --- a/RJTimeLineManager.cpp +++ b/RJTimeLineManager.cpp @@ -3,7 +3,7 @@ #include "RJTimeLineManager.h" - +// Registers fields, signals and methods for Godot void RJTimeLineManager::_bind_methods() { GDVIRTUAL_BIND( getTimeLineIndex, "timeLine" ); @@ -22,11 +22,13 @@ void RJTimeLineManager::_bind_methods() ADD_SIGNAL (MethodInfo( "onSpan" , PropertyInfo(Variant::INT, "callbackID"), PropertyInfo(Variant::INT, "spanType")) ); } +// Constructor RJTimeLineManager::RJTimeLineManager() { } +// Destructor RJTimeLineManager::~RJTimeLineManager() { @@ -34,3 +36,4 @@ RJTimeLineManager::~RJTimeLineManager() + diff --git a/RJTimeLineManager.h b/RJTimeLineManager.h index 7e382f0..da76085 100644 --- a/RJTimeLineManager.h +++ b/RJTimeLineManager.h @@ -4,13 +4,16 @@ #ifndef ROKOJORI__TIME_LINE_MANAGER_H #define ROKOJORI__TIME_LINE_MANAGER_H +#include "./RJGodotHeaders.h" #include "./RJTimeLine.h" #include "./RJNetworkNode.h" + + class RJTimeLineManager : public RJNetworkNode { - GDCLASS(RJTimeLineManager, RJNetworkNode); + GDCLASS( RJTimeLineManager, RJNetworkNode ); protected: static void _bind_methods(); @@ -20,23 +23,51 @@ protected: public: + + // getTimeLineIndex( Ref timeLine ) : int GDVIRTUAL1R( int, getTimeLineIndex, Ref ); + + // getTimeLineSize() : int GDVIRTUAL0R( int, getTimeLineSize ); + + // createID() : int GDVIRTUAL0R( int, createID ); + + // getLastPosition( int timeLineIndex ) : double GDVIRTUAL1R( double, getLastPosition, int ); + + // getPosition( int timeLineIndex ) : double GDVIRTUAL1R( double, getPosition, int ); + + // setPosition( int timeLineIndex, double position ) : void GDVIRTUAL2( setPosition, int, double ); + + // getSpeed( int timeLineIndex ) : double GDVIRTUAL1R( double, getSpeed, int ); + + // setSpeed( int timeLineIndex, double speed ) : void GDVIRTUAL2( setSpeed, int, double ); + + // getPlayState( int timeLineIndex ) : bool GDVIRTUAL1R( bool, getPlayState, int ); + + // setPlayState( int timeLineIndex, bool playState ) : void GDVIRTUAL2( setPlayState, int, bool ); + + // scheduleEvent( int timeLineIndex, double position, int callbackID, bool isPersistent ) : void GDVIRTUAL4( scheduleEvent, int, double, int, bool ); + + // scheduleSpan( int timeLineIndex, double startPosition, double endPosition, int callbackID, bool isPersistent ) : void GDVIRTUAL5( scheduleSpan, int, double, double, int, bool ); - /* signal onEvent */ - /* signal onSpan */ + + // [signal] onEvent( int callbackID ) : void + + // [signal] onSpan( int callbackID, int spanType ) : void + // Constructor RJTimeLineManager(); - + + // Destructor ~RJTimeLineManager(); }; diff --git a/RJUpdatable.cpp b/RJUpdatable.cpp index da617a2..defa211 100644 --- a/RJUpdatable.cpp +++ b/RJUpdatable.cpp @@ -3,17 +3,19 @@ #include "RJUpdatable.h" - +// Registers fields, signals and methods for Godot void RJUpdatable::_bind_methods() { GDVIRTUAL_BIND( update, "delta" ); } +// Constructor RJUpdatable::RJUpdatable() { } +// Destructor RJUpdatable::~RJUpdatable() { @@ -21,3 +23,4 @@ RJUpdatable::~RJUpdatable() + diff --git a/RJUpdatable.h b/RJUpdatable.h index 0640545..c64d74b 100644 --- a/RJUpdatable.h +++ b/RJUpdatable.h @@ -4,13 +4,15 @@ #ifndef ROKOJORI__UPDATABLE_H #define ROKOJORI__UPDATABLE_H - +#include "./RJGodotHeaders.h" #include "./RJNetworkNode.h" + + class RJUpdatable : public RJNetworkNode { - GDCLASS(RJUpdatable, RJNetworkNode); + GDCLASS( RJUpdatable, RJNetworkNode ); protected: static void _bind_methods(); @@ -20,10 +22,14 @@ protected: public: + + // update( double delta ) : void GDVIRTUAL1( update, double ); + // Constructor RJUpdatable(); - + + // Destructor ~RJUpdatable(); }; diff --git a/RJVirtualCamera3D.cpp b/RJVirtualCamera3D.cpp index 739af88..487c4fd 100644 --- a/RJVirtualCamera3D.cpp +++ b/RJVirtualCamera3D.cpp @@ -3,7 +3,7 @@ #include "RJVirtualCamera3D.h" - +// Registers fields, signals and methods for Godot void RJVirtualCamera3D::_bind_methods() { GDVIRTUAL_BIND( getCameraPosition ); @@ -11,11 +11,13 @@ void RJVirtualCamera3D::_bind_methods() GDVIRTUAL_BIND( getCameraFOV ); } +// Constructor RJVirtualCamera3D::RJVirtualCamera3D() { } +// Destructor RJVirtualCamera3D::~RJVirtualCamera3D() { @@ -23,3 +25,4 @@ RJVirtualCamera3D::~RJVirtualCamera3D() + diff --git a/RJVirtualCamera3D.h b/RJVirtualCamera3D.h index 60859ee..38c4dbc 100644 --- a/RJVirtualCamera3D.h +++ b/RJVirtualCamera3D.h @@ -4,13 +4,15 @@ #ifndef ROKOJORI__VIRTUAL_CAMERA_3_D_H #define ROKOJORI__VIRTUAL_CAMERA_3_D_H - +#include "./RJGodotHeaders.h" #include "scene/3d/node_3d.h" + + class RJVirtualCamera3D : public Node3D { - GDCLASS(RJVirtualCamera3D, Node3D); + GDCLASS( RJVirtualCamera3D, Node3D ); protected: static void _bind_methods(); @@ -20,12 +22,20 @@ protected: public: + + // getCameraPosition() : Vector3 GDVIRTUAL0R( Vector3, getCameraPosition ); + + // getCameraRotation() : Quaternion GDVIRTUAL0R( Quaternion, getCameraRotation ); + + // getCameraFOV() : float GDVIRTUAL0R( float, getCameraFOV ); + // Constructor RJVirtualCamera3D(); - + + // Destructor ~RJVirtualCamera3D(); }; diff --git a/RJVirtualCamera3DManager.cpp b/RJVirtualCamera3DManager.cpp index af43552..7b81bb4 100644 --- a/RJVirtualCamera3DManager.cpp +++ b/RJVirtualCamera3DManager.cpp @@ -3,7 +3,7 @@ #include "RJVirtualCamera3DManager.h" - +// Registers fields, signals and methods for Godot void RJVirtualCamera3DManager::_bind_methods() { GDVIRTUAL_BIND( getCamera, "cameraIndex" ); @@ -11,35 +11,38 @@ void RJVirtualCamera3DManager::_bind_methods() GDVIRTUAL_BIND( getCameraSize ); GDVIRTUAL_BIND( getCameraPriority, "cameraIndex" ); GDVIRTUAL_BIND( setCameraPriority, "cameraIndex", "priority" ); - /* cameraPrioritySmoothingCoefficient: float */ - ClassDB::bind_method(D_METHOD("get_cameraPrioritySmoothingCoefficient"), &RJVirtualCamera3DManager::get_cameraPrioritySmoothingCoefficient); - ClassDB::bind_method(D_METHOD("set_cameraPrioritySmoothingCoefficient"), &RJVirtualCamera3DManager::set_cameraPrioritySmoothingCoefficient); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cameraPrioritySmoothingCoefficient"), "set_cameraPrioritySmoothingCoefficient", "get_cameraPrioritySmoothingCoefficient"); + // cameraPrioritySmoothingCoefficient: float + ClassDB::bind_method( D_METHOD( "set_cameraPrioritySmoothingCoefficient", "cameraPrioritySmoothingCoefficient" ), &RJVirtualCamera3DManager::set_cameraPrioritySmoothingCoefficient ); + ClassDB::bind_method( D_METHOD( "get_cameraPrioritySmoothingCoefficient"), &RJVirtualCamera3DManager::get_cameraPrioritySmoothingCoefficient); + ADD_PROPERTY(PropertyInfo( Variant::FLOAT, "cameraPrioritySmoothingCoefficient" ), "set_cameraPrioritySmoothingCoefficient", "get_cameraPrioritySmoothingCoefficient" ); - /* cameraPrioritySmoothingStepFPS: float */ - ClassDB::bind_method(D_METHOD("get_cameraPrioritySmoothingStepFPS"), &RJVirtualCamera3DManager::get_cameraPrioritySmoothingStepFPS); - ClassDB::bind_method(D_METHOD("set_cameraPrioritySmoothingStepFPS"), &RJVirtualCamera3DManager::set_cameraPrioritySmoothingStepFPS); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cameraPrioritySmoothingStepFPS"), "set_cameraPrioritySmoothingStepFPS", "get_cameraPrioritySmoothingStepFPS"); + // cameraPrioritySmoothingStepFPS: float + ClassDB::bind_method( D_METHOD( "set_cameraPrioritySmoothingStepFPS", "cameraPrioritySmoothingStepFPS" ), &RJVirtualCamera3DManager::set_cameraPrioritySmoothingStepFPS ); + ClassDB::bind_method( D_METHOD( "get_cameraPrioritySmoothingStepFPS"), &RJVirtualCamera3DManager::get_cameraPrioritySmoothingStepFPS); + ADD_PROPERTY(PropertyInfo( Variant::FLOAT, "cameraPrioritySmoothingStepFPS" ), "set_cameraPrioritySmoothingStepFPS", "get_cameraPrioritySmoothingStepFPS" ); } +// Constructor RJVirtualCamera3DManager::RJVirtualCamera3DManager() { cameraPrioritySmoothingCoefficient = 0.5; cameraPrioritySmoothingStepFPS = 120; } +// Destructor RJVirtualCamera3DManager::~RJVirtualCamera3DManager() { } -/* cameraPrioritySmoothingCoefficient: float */ +// cameraPrioritySmoothingCoefficient: float float RJVirtualCamera3DManager::get_cameraPrioritySmoothingCoefficient() { return cameraPrioritySmoothingCoefficient; } void RJVirtualCamera3DManager::set_cameraPrioritySmoothingCoefficient( float p_cameraPrioritySmoothingCoefficient ) { cameraPrioritySmoothingCoefficient = p_cameraPrioritySmoothingCoefficient; } -/* cameraPrioritySmoothingStepFPS: float */ +// cameraPrioritySmoothingStepFPS: float float RJVirtualCamera3DManager::get_cameraPrioritySmoothingStepFPS() { return cameraPrioritySmoothingStepFPS; } void RJVirtualCamera3DManager::set_cameraPrioritySmoothingStepFPS( float p_cameraPrioritySmoothingStepFPS ) { cameraPrioritySmoothingStepFPS = p_cameraPrioritySmoothingStepFPS; } + diff --git a/RJVirtualCamera3DManager.h b/RJVirtualCamera3DManager.h index efe6d34..2d4e44b 100644 --- a/RJVirtualCamera3DManager.h +++ b/RJVirtualCamera3DManager.h @@ -4,33 +4,56 @@ #ifndef ROKOJORI__VIRTUAL_CAMERA_3_D_MANAGER_H #define ROKOJORI__VIRTUAL_CAMERA_3_D_MANAGER_H +#include "./RJGodotHeaders.h" #include "./RJVirtualCamera3D.h" #include "./RJNetworkNode.h" + + class RJVirtualCamera3DManager : public RJNetworkNode { - GDCLASS(RJVirtualCamera3DManager, RJNetworkNode); + GDCLASS( RJVirtualCamera3DManager, RJNetworkNode ); protected: static void _bind_methods(); + + // cameraPrioritySmoothingCoefficient : float float cameraPrioritySmoothingCoefficient; + + // cameraPrioritySmoothingStepFPS : float float cameraPrioritySmoothingStepFPS; public: + + // getCamera( int cameraIndex ) : Ref GDVIRTUAL1R( Ref, getCamera, int ); + + // getCameraIndex( Ref timeLine ) : int GDVIRTUAL1R( int, getCameraIndex, Ref ); + + // getCameraSize() : int GDVIRTUAL0R( int, getCameraSize ); + + // getCameraPriority( int cameraIndex ) : float GDVIRTUAL1R( float, getCameraPriority, int ); + + // setCameraPriority( int cameraIndex, float priority ) : void GDVIRTUAL2( setCameraPriority, int, float ); + + // cameraPrioritySmoothingCoefficient : float float get_cameraPrioritySmoothingCoefficient(); void set_cameraPrioritySmoothingCoefficient( float p_cameraPrioritySmoothingCoefficient ); + + // cameraPrioritySmoothingStepFPS : float float get_cameraPrioritySmoothingStepFPS(); void set_cameraPrioritySmoothingStepFPS( float p_cameraPrioritySmoothingStepFPS ); + // Constructor RJVirtualCamera3DManager(); - + + // Destructor ~RJVirtualCamera3DManager(); }; diff --git a/register_types.cpp b/register_types.cpp index 2adb469..45bfa87 100644 --- a/register_types.cpp +++ b/register_types.cpp @@ -4,20 +4,20 @@ #include "core/object/class_db.h" -#include "./RJNetworkNode.h" #include "./RJAction.h" +#include "./RJCaster.h" +#include "./RJIntProperty.h" +#include "./RJNetworkNode.h" +#include "./RJPointable.h" +#include "./RJPointer.h" #include "./RJSelector.h" #include "./RJSensor.h" #include "./RJSequenceAction.h" -#include "./RJUpdatable.h" #include "./RJTimeLine.h" #include "./RJTimeLineManager.h" +#include "./RJUpdatable.h" #include "./RJVirtualCamera3D.h" #include "./RJVirtualCamera3DManager.h" -#include "./RJBoolProperty.h" -#include "./RJNodeProperty.h" -#include "./RJNumberProperty.h" -#include "./RJStringProperty.h" void initialize_rokojori_action_library_module( ModuleInitializationLevel p_level ) { @@ -26,20 +26,20 @@ void initialize_rokojori_action_library_module( ModuleInitializationLevel p_leve return; } - ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); + ClassDB::register_class(); + ClassDB::register_class(); + ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); - ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); - ClassDB::register_class(); } void uninitialize_rokojori_action_library_module( ModuleInitializationLevel p_level )