30 lines
491 B
C#
30 lines
491 B
C#
using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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[GlobalClass,Tool]
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public partial class ScaleUp:Action
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{
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[Export]
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public Node3D[] targets;
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[Export]
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public float scaling = 1.25f;
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protected override void _OnTrigger()
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{
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targets.ForEach(
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t =>
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{
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var sc = t.Scale;
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t.Scale = sc * scaling;
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}
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);
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}
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}
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} |