; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Example Grass" config/features=PackedStringArray("4.4", "C#", "Forward Plus") config/icon="res://icon.svg" [autoload] RokojoriRootAutoLoad="*res://addons/rokojori_action_library/Runtime/Godot/Root.cs" [dotnet] project/assembly_name="Example Grass" [editor_plugins] enabled=PackedStringArray("res://addons/rokojori_action_library/plugin.cfg") [rendering] lights_and_shadows/directional_shadow/soft_shadow_filter_quality=5 lights_and_shadows/positional_shadow/soft_shadow_filter_quality=5 environment/ssao/quality=4 environment/ssao/half_size=false environment/ssao/blur_passes=3 anti_aliasing/quality/msaa_2d=3 anti_aliasing/quality/msaa_3d=3 environment/subsurface_scattering/subsurface_scattering_quality=3 anti_aliasing/quality/screen_space_aa=1