unity-roject-test/Assets/Scripts/Rokojori/Locales/LocaleText.cs

20 lines
285 B
C#

using UnityEngine;
namespace Rokojori
{
[CreateAssetMenu( menuName = "Rokojori/Locales/Locale Text" )]
public class LocaleText: Locale
{
public string context = "";
public string en = "";
public override string GetLocale( LocaleCode localeCode )
{
return en;
}
}
}