What's next
1. Open the project in the Unity Editor and verify the new scripts actually work there (create test assets, check the console).
2. Sign off on a handful of implementation assumptions the tech outline left open - see
outline/tech/index.page, "Implementation Status".
3. Build real dialog UI and wire it into DialogManager.
4. Write concrete example GamePhases (turn-start conditions, world simulation) once the state they need to track is clearer.