22 lines
374 B
C#
22 lines
374 B
C#
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using System.Threading.Tasks;
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using UnityEngine;
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namespace Rokojori
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{
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[CreateAssetMenu( menuName = "Rokojori/Dialog/Dialog Line" )]
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public class DialogLine : DialogBlock
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{
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public Locale locale = null;
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public Speaker speaker = null;
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public override async Task<DialogBlock> Run( IDialogDisplay display )
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{
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await display.Show( this );
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return next;
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}
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}
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}
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