[gd_resource type="ShaderMaterial" load_steps=6 format=3 uid="uid://b2o4bv3mf55bs"] [ext_resource type="Shader" path="res://MetaBalls.gdshader" id="1_bba4x"] [sub_resource type="Curve" id="Curve_ecl03"] _data = [Vector2(0.0289017, 0), 0.0, 0.0, 0, 0, Vector2(0.184971, 1), 0.0, 0.0, 0, 0, Vector2(0.965318, 0), -2.78227, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_gec5v"] curve = SubResource("Curve_ecl03") [sub_resource type="Curve" id="Curve_3868r"] _data = [Vector2(0, 0), 0.0, 0.908578, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_35ykf"] curve = SubResource("Curve_3868r") [resource] render_priority = 0 shader = ExtResource("1_bba4x") shader_parameter/metaBallA = Vector4(-0.308231, 10.7077, 0.0319376, 1.72685) shader_parameter/metaBallB = Vector4(-6.12513, 13.8768, 0, 1.73205) shader_parameter/metaBallC = Vector4(-3.32795, 6.55321, 0, 1.73205) shader_parameter/metaBallD = Vector4(-1.23827, 8.75391, 0, 1.73205) shader_parameter/metaBallE = Vector4(-5.68133, 11.5801, 0, 1.73205) shader_parameter/metaBallF = Vector4(-3.75614, 12.9259, 0, 1.73205) shader_parameter/maxReach = 2.0 shader_parameter/metaSize = 0.0 shader_parameter/maxInfluence = 1.0 shader_parameter/dotInfluence = 1.0 shader_parameter/pointVSdirectionalAttraction = 1.0 shader_parameter/dotInfluenceCurve = SubResource("CurveTexture_35ykf") shader_parameter/curve = SubResource("CurveTexture_gec5v")