; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="DomeFox" config/features=PackedStringArray("4.5", "C#", "Forward Plus") config/icon="res://icon.svg" [autoload] RokojoriRootAutoLoad="*res://addons/rokojori_action_library/Runtime/Godot/Root.cs" [debug] shader_language/warnings/float_comparison=false shader_language/warnings/unused_constant=false shader_language/warnings/unused_function=false shader_language/warnings/unused_struct=false shader_language/warnings/unused_uniform=false shader_language/warnings/unused_varying=false shader_language/warnings/unused_local_variable=false shader_language/warnings/formatting_error=false [dotnet] project/assembly_name="DomeFox" [editor_plugins] enabled=PackedStringArray("res://addons/rokojori_action_library/plugin.cfg") [rendering] lights_and_shadows/directional_shadow/soft_shadow_filter_quality=5 lights_and_shadows/positional_shadow/soft_shadow_filter_quality=5 textures/default_filters/anisotropic_filtering_level=4 camera/depth_of_field/depth_of_field_bokeh_shape=2 camera/depth_of_field/depth_of_field_bokeh_quality=3 environment/ssao/quality=4 environment/ssil/quality=4 anti_aliasing/quality/msaa_3d=3 textures/decals/filter=5 textures/light_projectors/filter=5 environment/subsurface_scattering/subsurface_scattering_quality=3 anti_aliasing/quality/use_debanding=true